This is a hard post to write. I’m not really happy with what I have to do, but sometimes you have to make hard decisions to keep a project moving forward. But let’s start with good news. Coyote and Crow is developing and what I’ve got on paper is great. Character creation is nearly complete, much of the world building content is done, the major dice mechanics are solid. I’ve got some beautiful art from Kyle Charles and the the skeleton of our fictional language from Travis Roberts. My alpha tests were very successful. I’d like to think we can still get to Kickstarter by this summer.(more…) Article || Tags: Connor Alexander, coyote, Coyote and Crow, crow, Futurisms, indigenous, Role Playing, RPG, TTRPG
I have a problem with initiative. I’m not talking about taking decisive action in my personal life. No, I mean the process of determining the character order of actions in a tabletop role playing encounter. I dislike most traditional systems as they tend to be random and capricious. But more than that, they tend to take the players out of the story and reduce things to the mechanical, the procedural. Coyote and Crow isn’t just about role playing your character, it’s about building a future legend. The things your character does today should become the next generation’s great stories. I want the encounters to feel closer to weaving a fable around a campfire than to a 1970s miniature war game simulation.(more…) Article || Tags: Connor Alexander, Coyote and Crow, games, gaming, Initiative, Role Playing, RPG, TTRPG
Update 3/23/19: The response I have received from people over the last 3 months has been astonishing! But I also realize that I want to start publishing real updates on the game here on SL3 as their own blog posts. So going forward, I’ll be creating new posts for each update. Check the main blog page for the lastest on Coyote and Crow!
Update 11/29/18: I received an incredible promotional piece from artist, Jeff Holt, who really captured the feel that I’m going for. It’s at the bottom of the page.
Update 11/1/18: I’m currently participating in NaNoWriMo and using it as a way to start fleshing out some of my world, its story, and the themes that I want to highlight.
Update 10/18/18: I’m currently working on finding an artist who can help me with a promotional piece for the game. Specifically, something that can help draw attention to the project and help me get the team together that I need.
More updates here as they happen!
I’m thrilled to tell you that after my experience with interviewing the NDN Players (which you can read HERE ) I had sort of an epiphany. After seeing a preview for the video game Greedfall, I wanted to create a “What If” world that explored the idea of Native Americans who never met Europeans, never suffered under colonization. And not set in the 1400s or even now, but in the future. I tossed around the idea of a board game and a card game (both of which are still on the back burner), but decided to instead focus on my first true love in gaming – roleplaying games. RPGs are the best way to create the world that I have in my head and the best way for players to experience this rich expansive idea. (more…)Article || Tags: games, indigenous, indigenous futurisms, Native, native american, Role Playing, RPG